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	<title>Comments on: bug in python-opengl + mesa</title>
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	<description>Geeks are boring</description>
	<lastBuildDate>Mon, 29 Jun 2009 01:39:52 +0000</lastBuildDate>
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		<title>By: felix</title>
		<link>http://asleepfromday.wordpress.com/2008/08/20/bug-in-python-opengl-mesa/#comment-242</link>
		<dc:creator>felix</dc:creator>
		<pubDate>Sun, 02 Nov 2008 13:43:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.reonsoft.com/~john/blog/2008/08/20/bug-in-python-opengl-mesa/#comment-242</guid>
		<description>If I only had read your analysis earlier. I spent several hours debugging this until I finally concluded that disabling the error checking should do the trick. At least a workaround exists, but what if one actually wants to have error checking enabled? Do you know of any way to make sure glInit is called before the first glGetError is executed?

Thanks for sharing your findings!</description>
		<content:encoded><![CDATA[<p>If I only had read your analysis earlier. I spent several hours debugging this until I finally concluded that disabling the error checking should do the trick. At least a workaround exists, but what if one actually wants to have error checking enabled? Do you know of any way to make sure glInit is called before the first glGetError is executed?</p>
<p>Thanks for sharing your findings!</p>
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